SoundSequenceOnActor: Difference between revisions

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(Created page with "==ACS function== void SoundSequenceOnActor (int tid, str sndseq) Starts a soundsequence named ''sndseq'' on a thing tagged ''tid''. ===See also=== *ACS functions...")
 
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==ACS function==
{{ACSFunction|description=Starts a [[soundsequence]] named ''sndseq'' on a thing tagged ''[[tid]]''.
void SoundSequenceOnActor (int tid, str sndseq)
|usage=''void'' '''SoundSequenceOnActor'''(''int tid'', ''str sndseq'')
 
|parameters=
Starts a [[soundsequence]] named ''sndseq'' on a thing tagged ''[[tid]]''.
*''tid'': [[TID]] of things to play the sequence
 
*''sndseq'': name of sound sequence to play
===See also===
|id=<code>-30:SoundSequenceOnActor(2)</code>
*[[ACS functions]]
|seealso=
 
*[[SoundSequence]]}}
[[Category:ACS]]

Latest revision as of 08:09, 22 November 2020

Description[edit]

This is an ACS built-in function.

Starts a soundsequence named sndseq on a thing tagged tid.

Usage[edit]

void SoundSequenceOnActor(int tid, str sndseq)

Parameters[edit]

  • tid: TID of things to play the sequence
  • sndseq: name of sound sequence to play

Return value[edit]

Examples[edit]

No examples given.

Notes[edit]

No particular notes.

This function's identification in zspecial.acs is: -30:SoundSequenceOnActor(2).

See also[edit]