SoundSequence

From Eternity Wiki
Revision as of 08:07, 22 November 2020 by Printz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Description[edit]

This is an ACS built-in function.

Starts playing a sound sequence (as defined via EDF soundsequence) on triggering linedef's front sector.

Usage[edit]

void SoundSequence(str name)

Parameters[edit]

  • name: name of the sound sequence to play

Return value[edit]

Examples[edit]

No examples given.

Notes[edit]

If called from outside a trigger linedef (e.g. by using the puke console command), it will play the sequence globally.

This function's identification in zspecial.acs is: ACC internal.

See also[edit]