Sor2DthInit

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Revision as of 16:56, 15 August 2009 by Printz (talk | contribs) (New page: Type: Miscellaneous, normal Purpose: Part of D'Sparil (2nd form) death sequence. The object's Counter 0 field will be set to 7 so that the death frame sequence loops 7 times, and all livi...)
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Type: Miscellaneous, normal

Purpose: Part of D'Sparil (2nd form) death sequence. The object's Counter 0 field will be set to 7 so that the death frame sequence loops 7 times, and all living entities with the same friendliness as the dying object will be massacred (that is, if a friendly D'Sparil dies, all friends die, and if an enemy D'Sparil dies, all enemies die). New to Eternity.

Thunk: Yes.