SetActorPosition: Difference between revisions
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bool SetActorPosition (int tid, fixed x, fixed y, fixed z, bool fog) | {{ACSFunction|description= | ||
Teleports the tagged thing to a given location marked by (x, y, z). | |||
|usage= | |||
''bool'' SetActorPosition(''int tid'', ''fixed x'', ''fixed y'', ''fixed z'', ''bool fog'') | |||
|parameters= | |||
*''tid'': tagged thing to move | |||
*''x'', ''y'', ''z'': map coordinates where to move the thing | |||
*''fog'': whether to produce teleportation fog | |||
|notes= | |||
Beware that since it's considered teleportation, no visual interpolation is taking place, so for small distances meant to produce controlled movement, it will look jerky. | |||
Returns true if teleportation was successful. | Returns true if teleportation was successful. | ||
|id=(ACC internal)}} |
Revision as of 11:51, 25 April 2021
Description
This is an ACS built-in function.
Teleports the tagged thing to a given location marked by (x, y, z).
Usage
bool SetActorPosition(int tid, fixed x, fixed y, fixed z, bool fog)
Parameters
- tid: tagged thing to move
- x, y, z: map coordinates where to move the thing
- fog: whether to produce teleportation fog
Return value
Examples
No examples given.
Notes
Beware that since it's considered teleportation, no visual interpolation is taking place, so for small distances meant to produce controlled movement, it will look jerky.
Returns true if teleportation was successful.
This function's identification in zspecial.acs
is: (ACC internal).