Editing Saw
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frame S_SAW2 { cmp = "SAWG|1|*|4|Saw |@next"; dehackednum = 72 } | frame S_SAW2 { cmp = "SAWG|1|*|4|Saw |@next"; dehackednum = 72 } | ||
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notes=The saw attack is a melee-range tracer attack. Player must be within melee range ( | notes=The saw attack is a melee-range tracer attack. Player must be within melee range + 1 unit (65 units) in order to hit with this attack. | ||
If the attack misses, the player will emit the '''sawful''' sound effect. If the attack hits, the player will emit the '''sawhit''' sound effect, turn directly towards the target, and then be randomly deflected 4.5 degrees to the right or left. Damage done by the saw attack is given by this formula: | If the attack misses, the player will emit the '''sawful''' sound effect. If the attack hits, the player will emit the '''sawhit''' sound effect, turn directly towards the target, and then be randomly deflected 4.5 degrees to the right or left. Damage done by the saw attack is given by this formula: |