SMMU: Difference between revisions

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'''SMMU''' (''Smack my Marine Up'') is a [[Doom Wiki:source port|source port]] created by [[Doom Wiki:Simon "Fraggle" Howard|Simon Howard]].  It is derived from [[MBF]].
 
Features of SMMU:
 
* FraggleScript
* [[List_of_console_commands|Console]]
* Rewritten [[menu]], [[heads-up display]], and [[networking]] code
* Quake-style "start map", courtesy of [[Doom Wiki:Derek "Afterglow" MacDonald|Derek "Afterglow" MacDonald]]
* Windows, MS-DOS and Linux ports
* Chasecam
* Various demo features, including the ability to move cameras freely within demos while they are playing
* [[Text Mode Doom|Text-mode]] rendering
 
After the project was abandoned, the [[Eternity Engine]] emerged as a derivative of the SMMU codebase.
 
SMMU is licensed under the [[Wikipedia:GPL|GNU GPL]].
 
== Sources ==
* {{Doom Wiki|title=SMMU}}
 
== External links ==
 
* [http://www.soulsphere.org/projects/smmu/ SMMU homepage]
 
[[Category:Source ports]]

Revision as of 12:12, 13 July 2011

SMMU (Smack my Marine Up) is a source port created by Simon Howard. It is derived from MBF.

Features of SMMU:

After the project was abandoned, the Eternity Engine emerged as a derivative of the SMMU codebase.

SMMU is licensed under the GNU GPL.

Sources

  • This article incorporates text from the open-content Doom Wiki article SMMU.

External links