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| '''SMMU''' (''Smack my Marine Up'') is a [[Doom Wiki:source port|source port]] created by [[Doom Wiki:Simon "Fraggle" Howard|Simon Howard]]. It is derived from [[MBF]]. | | That's not just the best anewsr. It's the bestest answer! |
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| Features of SMMU:
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| * FraggleScript
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| * [[List_of_console_commands|Console]]
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| * Rewritten [[menu]], [[heads-up display]], and [[networking]] code
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| * Quake-style "start map", courtesy of [[Doom Wiki:Derek "Afterglow" MacDonald|Derek "Afterglow" MacDonald]]
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| * Windows, MS-DOS and Linux ports
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| * Chasecam
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| * Various demo features, including the ability to move cameras freely within demos while they are playing
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| * [[Text Mode Doom|Text-mode]] rendering
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| After the project was abandoned, the [[Eternity Engine]] emerged as a derivative of the SMMU codebase.
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| SMMU is licensed under the [[Wikipedia:GPL|GNU GPL]].
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| == Sources ==
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| * {{Doom Wiki|title=SMMU}}
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| == External links ==
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| * [http://www.soulsphere.org/projects/smmu/ SMMU homepage]
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| [[Category:Source ports]]
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Revision as of 02:07, 4 July 2011
That's not just the best anewsr. It's the bestest answer!