SMMU: Difference between revisions

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Features of SMMU:
Features of SMMU:


* [[FraggleScript]]
* FraggleScript
* [[Console]]
* [[List_of_console_commands|Console]]
* Rewritten [[menu]], [[heads-up display]], and [[networking]] code
* Rewritten [[menu]], [[heads-up display]], and [[networking]] code
* Quake-style "start map", courtesy of [[Doom Wiki:Derek "Afterglow" MacDonald|Derek "Afterglow" MacDonald]]
* Quake-style "start map", courtesy of [[Doom Wiki:Derek "Afterglow" MacDonald|Derek "Afterglow" MacDonald]]

Revision as of 17:24, 8 May 2011

SMMU (Smack my Marine Up) is a source port created by Simon Howard. It is derived from MBF.

Features of SMMU:

After the project was abandoned, the Eternity Engine emerged as a derivative of the SMMU codebase.

SMMU is licensed under the GNU GPL.

Sources

  • This article incorporates text from the open-content Doom Wiki article SMMU.

External links