Raise: Difference between revisions
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'''Raise''' is a player weapon codepointer. This codepointer raises the player's current weapon to its normal position, starting from the bottom of the screen. This is done whenever the player initially switches to the weapon by entering its raise state. | '''Raise''' (void) | ||
==Usage== | |||
Raise is a player weapon codepointer. This codepointer raises the player's current weapon to its normal position, starting from the bottom of the screen. This is done whenever the player initially switches to the weapon by entering its raise state. | |||
[[Category:Codepointers]] | [[Category:Codepointers]] |
Revision as of 22:04, 21 April 2009
Raise (void)
Usage
Raise is a player weapon codepointer. This codepointer raises the player's current weapon to its normal position, starting from the bottom of the screen. This is done whenever the player initially switches to the weapon by entering its raise state.