Punch

From Eternity Wiki
Revision as of 16:45, 6 May 2011 by Printz (talk | contribs) (templatized)
Jump to navigationJump to search

Description

Punch is a player weapon codepointer. This codepointer implements the DOOM player's fist attack.

Usage

Punch

Parameters

None.

Examples

No examples given.

Notes

The punch attack is a melee-range tracer attack fired at the player's angle plus or minus a random angle between 0 and 5 degrees. If an object is hit by the attack, the player will emit the punch sound effect and turn toward the target. Damage done by the punch attack is given by this formula:

damage = (random % 10 + 1) * 2

When the player is berserk, the damage value obtained from this formula is multiplied by 10.

See also