MushroomEx

From Eternity Wiki
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Description

Extended version for Mushroom, which uses proper arguments for everything.

Usage

MushroomEx(thing_type, thing_count, vertical_range, horizontal_range, splash_damage, splash_radius)

Parameters

  • thing_type: type of thing to spawn as explosion projectile;
  • thing_count: how many projectiles to spawn (default: actor damage);
  • vertical_range: vertical range, same as Mushroom misc1 (default: 4);
  • horizontal_range: horizontal range, same as Mushroom misc2 (default: 0.5);
  • splash_damage: explosion shockwave maximum damage (default: 128);
  • splash_radius: explosion shockwave range (default: 128).

Examples

No examples given.

Notes

This is an advanced version of Mushroom. If you want to use the default parameter values, omit them.

See also