Lower: Difference between revisions
From Eternity Wiki
Jump to navigationJump to search
(Templatized) |
No edit summary |
||
Line 6: | Line 6: | ||
notes=This pointer should be called from any weapon's lowering state.| | notes=This pointer should be called from any weapon's lowering state.| | ||
seealso=*[[Raise]] | seealso=*[[Raise]] | ||
}} | }} |
Latest revision as of 02:12, 7 May 2011
Description
Lower is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon.
Usage
Lower
Parameters
None.
Examples
From base\frames.edf:
frame S_CHAINDOWN { cmp = "CHGG|*|*|*|Lower |@this"; dehackednum = 50 }
Notes
This pointer should be called from any weapon's lowering state.