Lower: Difference between revisions

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'''Lower''' (void)
{{Codepointer |
 
description='''Lower''' is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon. |
==Usage==
usage='''Lower'''|
Lower is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon. This pointer should be called from any weapon's lowering state.
parameters=None.|
 
examples={{example|description=From base\frames.edf:|code=<nowiki>frame S_CHAINDOWN  { cmp = "CHGG|*|*|*|Lower      |@this";      dehackednum = 50 }</nowiki>}}|
[[Category:Codepointers]]
notes=This pointer should be called from any weapon's lowering state.|
seealso=*[[Raise]]
}}

Latest revision as of 02:12, 7 May 2011

Description

Lower is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon.

Usage

Lower

Parameters

None.

Examples

From base\frames.edf:

frame S_CHAINDOWN   { cmp = "CHGG|*|*|*|Lower      |@this";       dehackednum = 50 }

Notes

This pointer should be called from any weapon's lowering state.

See also