LocalSetMusic: Difference between revisions

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(Created page with "''void'' '''LocalSetMusic'''(''str name'') This is like SetMusic, but only affects the player who activated it. If other players or monsters activate this script, music w...")
 
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''void'' '''LocalSetMusic'''(''str name'')
{{ACSFunction|description=This is like [[SetMusic]], but only affects the player who activated it. If other players or monsters activate this script, music won't change.
 
|usage=''void'' '''LocalSetMusic'''(''str name'')
This is like [[SetMusic]], but only affects the player who activated it. If other players or monsters activate this script, music won't change.
|parameters=
 
*''name'': name of the music
==See also==
|id=ACC internal
*[[ACS built-in functions]]
|seealso=
*[[SetMusic]]
*[[LocalAmbientSound]]
 
*[[SetMusic]]}}
[[Category:ACS]]
[[Category:Editing]]

Latest revision as of 08:06, 22 November 2020

Description[edit]

This is an ACS built-in function.

This is like SetMusic, but only affects the player who activated it. If other players or monsters activate this script, music won't change.

Usage[edit]

void LocalSetMusic(str name)

Parameters[edit]

  • name: name of the music

Return value[edit]

Examples[edit]

No examples given.

Notes[edit]

No particular notes.

This function's identification in zspecial.acs is: ACC internal.

See also[edit]