List of command line parameters: Difference between revisions

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==Debugging==
==Debugging==
* -devparm
* -debugfile : Debug output is written to a text file in the current working directory.
* -debugfile
* -debugstd : Debug output is written to the standard error stream.
* -debugstd
* -devparm : Enables FPS ticker and screenshots with F1 key (id development mode)


==DeHackEd/BEX==
==DeHackEd/BEX==

Revision as of 15:26, 25 October 2006

This is a list of all command line parameters that are supported by the Eternity Engine, along with detail about their functions. Most of the options available through the command line are also settable with the Eternity Frontend.

Console

  • -exec <filename> : Executes the indicated file as a console script at game startup.
  • -nocscload : Disables autoloaded console scripts for this play session only.

Debugging

  • -debugfile : Debug output is written to a text file in the current working directory.
  • -debugstd : Debug output is written to the standard error stream.
  • -devparm : Enables FPS ticker and screenshots with F1 key (id development mode)

DeHackEd/BEX

  • -bex
  • -bexout
  • -deh
  • -dehout

EDF

  • -edf
  • -edfenables
  • -edfout

Gameplay

  • -dog
  • -dogs
  • -episode
  • -fast
  • -nomonsters
  • -respawn
  • -skill
  • -spechit
  • -turbo
  • -warp
  • -wart

Miscellaneous

  • -blockmap
  • -cdrom
  • -grabmouse
  • -heapsize
  • -nograbmouse
  • -numparticles
  • -speed
  • -statcopy

Multiplayer

  • -altdeath
  • -avg
  • -deathmatch
  • -dmflags
  • -dup
  • -extratic
  • -frags
  • -net
  • -timer
  • -trideath

Savegames

  • -loadgame
  • -save

Sound engine

  • -nomusic
  • -nosfx
  • -nosound

Video

  • -fullscreen
  • -noblit
  • -nodraw
  • -nofullscreen
  • -novsync
  • -v_mode
  • -vheight
  • -vsync
  • -vwidth
  • -window

Wads, demos, and other files

  • -config
  • -fastdemo
  • -file
  • -gfs
  • -iwad
  • -maxdemo
  • -noload
  • -playdemo
  • -record
  • -recordfrom
  • -timedemo