Difference between revisions of "Light1"

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m (Added note about MapInfo fullbright flag.)
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'''Light1''' is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless [[Light0]] is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons.
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'''Light1''' is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless [[Light0]] is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons. This codepointer does nothing if the [[MapInfo]] variable '''fullbright''' is set to false.
  
 
[[Category:Codepointers]]
 
[[Category:Codepointers]]

Revision as of 13:46, 26 October 2006

Light1 is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless Light0 is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons. This codepointer does nothing if the MapInfo variable fullbright is set to false.