Editing Light1
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==Usage== | ==Usage== | ||
Light1 is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless [[Light0]] is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons. This codepointer does nothing if the [[MapInfo]] variable '''fullbright''' is set to false. | Light1 is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless [[Light0]] is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons. This codepointer does nothing if the [[MapInfo]] variable '''fullbright''' is set to false. | ||
[[Category:Codepointers]] | [[Category:Codepointers]] |