Editing Light1

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==Usage==
==Usage==
Light1 is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless [[Light0]] is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons. This codepointer does nothing if the [[MapInfo]] variable '''fullbright''' is set to false.
Light1 is a player weapon codepointer. This codepointer sets the player gun light flash effect to its first level of added brightness. Unless [[Light0]] is subsequently called, the player's view will remain permanently brighter than normal. This codepointer is called from the first firing frame of most DOOM weapons. This codepointer does nothing if the [[MapInfo]] variable '''fullbright''' is set to false.
==See also==
*[[Light0]]
*[[Light2]]
*[[List of codepointers]]


[[Category:Codepointers]]
[[Category:Codepointers]]
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