JumpIfTargetInLOS: Revision history

From Eternity Wiki
Jump to navigationJump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

4 March 2012

  • curprev 08:0308:03, 4 March 2012Printz talk contribs 883 bytes +883 Created page with "'''JumpIfTargetInLOS'''(''statenum'', ''fov'', ''proj_target'') This function can be called from a map object or player weapon frame. *If called from the player weapon, it will..."