ImpExplode

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Type: Monster death

Purpose: Heretic imp crashstate action. One HereticImpChunk1 and one HereticImpChunk2 object will be spawned at the object's location and given randomized x and y momenta. Both objects are given positive z momentum of 9 units per tic. If the object's Counter 0 field is equal to 666, the object will transfer to the S_IMP_XCRASH1 frame.