https://eternity.youfailit.net/index.php?title=Floor_RaiseToLowest&feed=atom&action=historyFloor RaiseToLowest - Revision history2024-03-28T23:53:06ZRevision history for this page on the wikiMediaWiki 1.39.2https://eternity.youfailit.net/index.php?title=Floor_RaiseToLowest&diff=5191&oldid=prevPrintz: Created page with "{{LineSpecial|description=Raises floor to its lowest neighbour floor, including itself. Given how this is set up, it results in instant ''lowering'' of the floor to its lowest..."2021-05-09T16:58:19Z<p>Created page with "{{LineSpecial|description=Raises floor to its lowest neighbour floor, including itself. Given how this is set up, it results in instant ''lowering'' of the floor to its lowest..."</p>
<p><b>New page</b></p><div>{{LineSpecial|description=Raises floor to its lowest neighbour floor, including itself. Given how this is set up, it results in instant ''lowering'' of the floor to its lowest neighbour.<br />
|usage='''Floor_RaiseToLowest'''(''tag'', ''change'', ''crush'')<br />
|parameters=<br />
*''tag'': {{SectorTag}}<br />
*''change'': {{SectorChange}}<br />
*''crush'': {{SectorCrush}}<br />
|notes=<br />
This is an instant movement special. Use this when you'd like instant speed for [[Floor_LowerToLowest]]. Given the net effect of lowering the floor, ''crush'' won't have effect.<br />
|udmf=257<br />
|extradata=308<br />
}}</div>Printz