Difference between revisions of "Floor MoveToValue"

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(Created page with "37:'''Floor_MoveToValue'''(''tag'', ''speed'', ''height'', ''negative'', ''change'') Moves tagged floors to a given absolute ''height'' value. ''Speed'' is number of eights o...")
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Revision as of 02:08, 7 August 2019

37:Floor_MoveToValue(tag, speed, height, negative, change)

Moves tagged floors to a given absolute height value. Speed is number of eights of map units per tic (8 is the traditional Doom floor speed). If negative is 1, the -height destination will be targeted instead. Change specifies whether to change floor texture and/or effect.

See also