Editing Floor MoveToValue
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68:'''Floor_MoveToValueTimes8'''(''tag'', ''speed'', ''height'', ''negative'', ''change'') | 68:'''Floor_MoveToValueTimes8'''(''tag'', ''speed'', ''height'', ''negative'', ''change'') | ||
Moves tagged floors to a given absolute ''height'' value. ''Speed'' is number of eights of map units per tic (8 is the traditional Doom floor speed). If ''negative'' is 1, the -''height'' destination will be targeted instead. | Moves tagged floors to a given absolute ''height'' value. ''Speed'' is number of eights of map units per tic (8 is the traditional Doom floor speed). If ''negative'' is 1, the -''height'' destination will be targeted instead. ''Change'' specifies whether to change floor texture and/or effect. | ||
''Change'' specifies whether to change floor texture and/or effect | |||
'''Floor_MoveToValueTimes8''' is like '''Floor_MoveToValue''' except that the destination is actually ± ''height'' x 8. Both this special and the ''negative'' parameter are artifacts of the Hexen map format, used mainly by ZDoom when it introduced or extended these specials. Under [[UDMF]], [[ACS]] or [[ExtraData]] you won't need to use either the ''negative'' parameter or the '''Times8''' special. | '''Floor_MoveToValueTimes8''' is like '''Floor_MoveToValue''' except that the destination is actually ± ''height'' x 8. Both this special and the ''negative'' parameter are artifacts of the Hexen map format, used mainly by ZDoom when it introduced or extended these specials. Under [[UDMF]], [[ACS]] or [[ExtraData]] you won't need to use either the ''negative'' parameter or the '''Times8''' special. |