FireShotgun

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Revision as of 11:11, 21 May 2009 by Printz (talk | contribs) (New page: Fires player shotgun attack. Seven tracers are fired using "never" accuracy (a moderate horizontal spread with no vertical error), each doing standard bullet damage of (rnd%3 + 1) * 5. The...)
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Fires player shotgun attack. Seven tracers are fired using "never" accuracy (a moderate horizontal spread with no vertical error), each doing standard bullet damage of (rnd%3 + 1) * 5. The player object will transfer to its second attack frame when this pointer is used. The player will emit the "shotgn" sound effect.