FirePlayerMissile
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FirePlayerMissile (string type [, bool homing])
Usage
FirePlayerMissile is a parameterized player weapon codepointer. This codepointer allows a custom player projectile attack.
Parameters
- type: Thing type to shoot.
- homing: Select homing property:
- 0: will not home
- 1: may home
If homing is set to 1 and the missile fired has a homing maintenance codepointer in its frames, the missile will home on the player's current autoaiming target, if one exists. These homing maintenance pointers include Tracer, GenTracer, HticTracer, and WhirlwindSeek.