FirePlasma: Difference between revisions
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Esselfortium (talk | contribs) (New page: '''FirePlasma''' is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing ...) |
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'''FirePlasma''' is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing the weapon to stall by entering its reload state after firing. | '''FirePlasma''' (void) | ||
==Usage== | |||
FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing the weapon to stall by entering its reload state after firing. | |||
For a customizable version of this codepointer, see [[FirePlayerMissile]]. | For a customizable version of this codepointer, see [[FirePlayerMissile]]. | ||
[[Category:Codepointers]] | [[Category:Codepointers]] |
Revision as of 22:07, 21 April 2009
FirePlasma (void)
Usage
FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing the weapon to stall by entering its reload state after firing.
For a customizable version of this codepointer, see FirePlayerMissile.