FirePlasma: Difference between revisions

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(New page: '''FirePlasma''' is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing ...)
 
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'''FirePlasma''' is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing the weapon to stall by entering its reload state after firing.
'''FirePlasma''' (void)
 
==Usage==
FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing the weapon to stall by entering its reload state after firing.


For a customizable version of this codepointer, see [[FirePlayerMissile]].
For a customizable version of this codepointer, see [[FirePlayerMissile]].


[[Category:Codepointers]]
[[Category:Codepointers]]

Revision as of 22:07, 21 April 2009

FirePlasma (void)

Usage

FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing the weapon to stall by entering its reload state after firing.

For a customizable version of this codepointer, see FirePlayerMissile.