Editing reference: Difference between revisions
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===Map editing=== | ===Map editing=== | ||
* [[Linedef types|Linedef specials]] | * [[Linedef types|Linedef specials]] | ||
* [[Linedef flags|Linedef flags]] | |||
* [[Sector types|Sector specials]] | |||
* [[Thing types|Thing types]] | |||
* [[Thing flags|Thing flags]] | |||
* [[ACS scripting]] | * [[ACS scripting]] | ||
===WAD managing=== | ===WAD managing=== |
Revision as of 08:16, 14 March 2012
- Back to Eternity Engine
- This section incorporates text from the HTML Eternity documentation.
Map editing
WAD managing
- Predefined lumps
- ExtraData
- MapInfo
- DeHackEd / BEX Reference
- OPTIONS lump
- Features inherited from SMMU
- Hexen format SNDINFO
EDF object definition blocks
Main article: Eternity Definition Files
- See also List of codepointers
Miscellaneous enhancements
- Textures and flats can be used interchangeably on vertical or horizontal surfaces.
- Support for tall texture patches