Editing reference: Difference between revisions

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===Map editing===
===Map editing===
* [[Linedef types|Linedef specials]]
* [[Linedef types|Linedef specials]]
* [[Linedef flags|Linedef flags]]
* [[Sector types|Sector specials]]
* [[Thing types|Thing types]]
* [[Thing flags|Thing flags]]
* [[ACS scripting]]
* [[ACS scripting]]
* [[Linedef flags|New linedef flags in Eternity]]
* [[Sector types|Sector effects]]
* [[Thing types|New thing types in Eternity]]
* [[Thing flags|New mapthing flags in Eternity]]


===WAD managing===
===WAD managing===

Revision as of 08:16, 14 March 2012

Back to Eternity Engine
  • This section incorporates text from the HTML Eternity documentation.

Map editing

WAD managing

EDF object definition blocks

Main article: Eternity Definition Files

Miscellaneous enhancements

  • Textures and flats can be used interchangeably on vertical or horizontal surfaces.
  • Support for tall texture patches