Editing EDF string reference

From Eternity Wiki
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:
     num <unique number>
     num <unique number>
     val <string>
     val <string>
    bexdest <string>
    bexsource <string>
  }
  }
==Explanation of Fields==
==Explanation of Fields==
Line 21: Line 19:
:Default = ""
:Default = ""
:This is the text which will be stored inside the string object.  
:This is the text which will be stored inside the string object.  
*bexdest
:Default = ""
:This is the mnemonic of the BEX string to which val will be written.
*bexsource
:Default = ""
:This is the mnemonic of the BEX string which provides the source string for this string object.
==Restrictions and Caveats==
==Restrictions and Caveats==
*All strings must have a unique mnemonic no longer than 32 characters. They should only contain alphanumeric characters and underscores. Length will be verified, but format will not (non-unique mnemonics will overwrite previous definitions, see below). All string mnemonics beginning with an underscore character are reserved for use by strings for which the use is engine-defined. See a list below for engine-defined string mnemonics.  
*All strings must have a unique mnemonic no longer than 32 characters. They should only contain alphanumeric characters and underscores. Length will be verified, but format will not (non-unique mnemonics will overwrite previous definitions, see below). All string mnemonics beginning with an underscore character are reserved for use by strings for which the use is engine-defined. See a list below for engine-defined string mnemonics.  
Please note that all contributions to Eternity Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Eternity Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Template used on this page: