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EDF sound reference
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===Parameters=== The fields are as follows: *'''id''' :''Default:'' -1 :Sets up the sound sequence number to recognize it in maps. Environmental sequences use a different namespace from sector ones, and sector sequences can be separated in door, platform and general sequences (see below) *'''cmds''' :''Default:'' { "end" } :'''(Deprecated)''' The list of Hexen-style commands to control the playing of sounds. Each command is written as a string, separated with a comma from the others. While this syntax will continue to be supported, it is recommended that new modifications use the heredoc-enabled syntax via the '''commands''' field instead. *'''commands''' :''Default'': @" end "@ :The commands field allows specification of sound sequences in the natural Hexen-derived syntax, without quotations or commas, by embedding the commands one per line inside an EDF heredoc (a literally interpreted string delimited by @" and "@ sequences). This is the recommended method of specification. '''SVN r1420+''' *'''type''' :''Default:'' "sector" :There are four separate namespaces: sector, door, plat and environment. The second is restricted to doors and polys; the third to general moving floors/ceilings and lifts. *'''stopsound''' :''Default:'' "none" :The sound mnemonic to play when the sector stops. Will never happen if this is an environmental sequence. *'''attenuation''' :''Default:'' "normal" :Can be: normal, idle, static, none. *'''randomplayvol''' :''Default:'' false :If set to true, every normal "play" command which doesn't specify a volume will begin at a randomized volume level which may be modified by the user's s_enviro_volume setting. This property exists to support Heretic-compatible global environmental sequence behavior. '''SVN r1420+''' *'''volume''' :''Default'': 127 *'''minvolume''' :''Default:'' -1 *'''nostopcutoff''' :''Default'': false
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