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EDF damagetype reference
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==Explanation== *'''num''': the identifier of the damage type, useful for parameterized specials such as [[DamageThing]] or [[Thing_Damage]]. *'''obituary''': the text to show when a player is killed by someone or something else using this damage type. If the attacker (usually a monster) using ammunition of this damage type has its dedicated obituary, then that obituary will be used. Otherwise this obituary will be used. If this isn't defined, it will simply write "Player died.". *'''obituaryself''': text to show when a player is killed by themselves. If missing, and '''sourceless''' is false, it will just say "Player died.". *'''sourceless''': (default false) set it to true if you want the damagetype to belong to sourceless (environmental) attackers. *'''absolute.push''', '''absolute.hop''': extra amount to push by damage horizontally and vertically, similar to how the powered Heretic staff does.
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