EDF

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EDF, Eternity Definition File, is a language used to define and modify monsters, decorations, sounds, text strings, menus, terrain types, and other data in Eternity Engine.

  • EDF basics
Back to Eternity Engine

Tutorials[edit]

  • Creating a simple decoration
  • Creating a monster
  • Creating a projectile
  • Creating a pickup
  • Creating terrain types
  • Using inheritance
  • Using deltas to modify existing definitions

Editing Reference[edit]

  • EDF thing reference
    • Thing type flags
  • EDF thing group reference
  • EDF state reference
    • List of codepointers
    • DECORATE state syntax
  • EDF weapon reference
  • EDF animation and switch reference
  • EDF sprite reference
  • EDF sound reference
  • EDF puff type reference
  • EDF blood type reference
  • EDF damagetype reference
  • EDF terrain reference
  • EDF player reference
  • EDF string reference
  • EDF menu reference
  • EDF font reference
  • EDF game properties reference
  • EDF miscellaneous reference
  • EDF delta structures
  • EDF item effects and inventory
  • EDF lockdefs
  • EDF sound environments
Retrieved from "https://eternity.youfailit.net/index.php?title=EDF&oldid=4258"
Category:
  • EDF

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  • This page was last edited on 30 April 2018, at 01:05.
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