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DeHackEd / BEX Reference/Thing Block
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==Bits3 Mnemonics (Eternity extension)== Mnemonic Bit mask Meaning ------------------------------------------------------------------ GHOST 0x00000001 - Thing is a Heretic-style ghost; enemies may not see player. THRUGHOST 0x00000002 - Missiles with this flag pass through GHOST objects. NODMGTHRUST 0x00000004 - Things aren't thrusted when damaged by this thing. ACTSEESOUND 0x00000008 - Thing may make see sound instead of active sound; 50% chance. LOUDACTIVE 0x00000010 - Thing makes its active sound at full volume. E5M8BOSS 0x00000020 - Thing is a boss on Heretic level E5M8. DMGIGNORED 0x00000040 - Other things will not fight this thing if damaged by it. BOSSIGNORE 0x00000080 - Things won't fight other species with this flag. SLIDE 0x00000100 - Thing can slide against walls; see notes. TELESTOMP 0x00000200 - Thing can telefrag other things. WINDTHRUST 0x00000400 - Thing is affected by Heretic-style wind sectors; see notes. FIREDAMAGE 0x00000800 - Reserved; currently has no effect. KILLABLE 0x00001000 - Thing doesn't count for kill %, but is still an enemy; see notes. DEADFLOAT 0x00002000 - Flying thing won't drop to the ground when killed. NOTHRESHOLD 0x00004000 - Thing has no threshold for acquiring a new target. FLOORMISSILE 0x00008000 - Missile can step up/down any height changes when on ground. SUPERITEM 0x00010000 - Item respawns only if the "super items respawn" DMFLAG is on. NOITEMRESP 0x00020000 - Item never respawns, and will not be crushed. SUPERFRIEND 0x00040000 - Thing never attacks other friends when friendly. INVULNCHARGE 0x00080000 - Thing is invulnerable when SKULLFLY flag is set. EXPLOCOUNT 0x00100000 - Missile will not explode if Counter 1 < Counter 2. Counter 1 will be incremented at each explosion attempt. CANNOTPUSH 0x00200000 - Thing cannot push things with the PUSHABLE flag. TLSTYLEADD 0x00400000 - Thing uses additive translucency style. SPACMONSTER 0x00800000 - Thing can activate parameterized line specials which bear the MONSTER activation flag. SPACMISSILE 0x01000000 - Thing can activate parameterized line specials which bear the MISSILE activation flag. NOFRIENDDMG 0x02000000 - Thing will not be damaged by things with the FRIEND flag. 3DDECORATION 0x04000000 - Thing is a decoration which, when 3D object clipping is active, will NOT use its corrected height, even if one is specified in its EDF thingtype definition. ALWAYSFAST 0x08000000 - Thing has -fast/Nightmare mode attack speed behavior in any difficulty level. PASSMOBJ 0x10000000 - Thing is fully treated with respect to 3D object clipping. All monsters and other moving solid things should have this flag. DONTOVERLAP 0x20000000 - This thing type prefers not to overlap with other things vertically when possible. ------------------------------------------------------------------ Notes on Bits3 values: ====SLIDE:==== As noted in the documentation for Bits flag SLIDE, it does nothing. This flag, however, actually works, and is used by the player and by Heretic pods. ==== WINDTHRUST:==== This controls only which things are affected by the new Heretic wind special, controlled by control linedef type 293. Any thing type with this flag will experience thrust relative to the angle and magnitude of the control linedef when it is anywhere within a tagged sector. ==== KILLABLE:==== As noted in the documentation for Bits flag COUNTKILL, enemies without that flag normally suffer severe side-effects. This new flag generalizes what was previously a special case for the Lost Soul, and allows enemies which don't count toward the kill percentage to be otherwise normal. [[Category:dehacked]]
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