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DeHackEd / BEX Reference/Thing Block
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====Height = <number>==== Fixed-point value that represents the height of this thing type. A thing can fit into areas which are of this exact height or taller. Note that in DOOM, this value is only used to see where a monster can fit. For purposes of clipping, monsters are considered to be infinitely tall. However, Eternity's extended 3D object clipping enables this field to also be used to allow or disallow things to pass over, under, or stand on this thing.
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