ChangeCeiling

From Eternity Wiki
Revision as of 08:18, 22 November 2020 by Printz (talk | contribs) (Created page with "{{ACSFunction|description=Changes ceiling texture of tagged sectors. |usage=''void'' '''ChangeCeiling'''(''int tag'', ''str texture'') |parameters= *''tag'': tag of sectors wh...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Description

This is an ACS built-in function.

Changes ceiling texture of tagged sectors.

Usage

void ChangeCeiling(int tag, str texture)

Parameters

  • tag: tag of sectors whose ceiling textures to change
  • texture: name of texture to apply to tagged sectors

Return value

Examples

No examples given.

Notes

If texture doesn't exist, nothing will happen. Applying or removing sky flats (such as F_SKY1) will update the behaviour for projectiles accordingly.

This function's identification in zspecial.acs is: ACC internal.

See also