Editing CPosRefire
From Eternity Wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
It includes a call to [[FaceTarget]], and there is a chance of 15.625% that the monster will continue firing another round (i.e. not go to its ''seestate'') even if out of sight. | It includes a call to [[FaceTarget]], and there is a chance of 15.625% that the monster will continue firing another round (i.e. not go to its ''seestate'') even if out of sight. | ||
The pointer has no parameters. | |||
===See also=== | ===See also=== |