Byte angle: Difference between revisions
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Valid byte angles fall between 0 and 255, so adjust any angles less than 0 or greater than or equal to 360 before performing this conversion. | Valid byte angles fall between 0 and 255, so adjust any angles less than 0 or greater than or equal to 360 before performing this conversion. | ||
==See also== | |||
*[[Fixed point angle]] |
Latest revision as of 08:22, 2 January 2022
Byte angles follow this system:
- 0 = 0 degrees (East)
- 64 = 90 degrees (North)
- 128 = 180 degrees (West)
- 192 = 270 degrees (South)
To convert from degrees to byte angles, use the following calculation:
byteangle = (degrees * 256) / 360
Chop or round the result to an integer.
Valid byte angles fall between 0 and 255, so adjust any angles less than 0 or greater than or equal to 360 before performing this conversion.