BruisAttack

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Revision as of 18:13, 15 August 2009 by Printz (talk | contribs) (New page: Type: Monster attack, normal Purpose: Baron attack codepointer. If the object's target is valid, it will face toward it. If the target is within melee range (64 units) of the object, the ...)
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Type: Monster attack, normal

Purpose: Baron attack codepointer. If the object's target is valid, it will face toward it. If the target is within melee range (64 units) of the object, the object will emit the "claw" sound effect, and will damage the target directly for (rnd%8 + 1) * 10 damage. Otherwise, the object will fire a BaronShot projectile at the target.

Thunk: Yes.