BFGsound: Difference between revisions

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{{codepointer|description=This codepointer causes the player object to emit the '''bfg''' sound effect from the weapon.|usage='''BFGSound'''|examples=
{{codepointer|description=This codepointer causes the player object to emit the '''bfg''' sound effect from the weapon.|usage='''BFGsound'''|examples=
{{example|description=From base\frames.edf:|code=<nowiki>frame S_BFG1      { cmp = "BFGG|*|*|20|BFGsound  |@next";      dehackednum = 84 }</nowiki>}}}}
{{example|description=From base\frames.edf:|code=<nowiki>frame S_BFG1      { cmp = "BFGG|*|*|20|BFGsound  |@next";      dehackednum = 84 }</nowiki>}}}}

Latest revision as of 07:52, 17 April 2020

Description

This codepointer causes the player object to emit the bfg sound effect from the weapon.

Usage

BFGsound

Parameters

No parameters.

Examples

From base\frames.edf:

frame S_BFG1      { cmp = "BFGG|*|*|20|BFGsound   |@next";       dehackednum = 84 }

Notes

No particular notes.

See also