Action specials: Difference between revisions
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Altazimuth (talk | contribs) m (Forgot to note ZDoom doesn't have line specials 300 and 301.) |
Altazimuth (talk | contribs) m (Fix ACS_ExecuteAlways being wrong) |
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|| 224 || 483 || [[Scroll_Ceiling]] || Scrollers || | || 224 || 483 || [[Scroll_Ceiling]] || Scrollers || | ||
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|| 226 || | || 226 || 477 || [[ACS_ExecuteAlways]] || Scripting || | ||
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|| 227 || 480 || [[PointPush_SetForce]] || Sectors || | || 227 || 480 || [[PointPush_SetForce]] || Sectors || |
Latest revision as of 08:33, 22 April 2017
UDMF specials by number[edit]
These are all the UDMF action specials, arranged by number. Also provided is the equivalent (usually parameterised) linedef when in DOOM Format, as well as whether or not they different from their ZDoom counterparts.
Note that these lines are taken from recent dev builds, and as such many will not be present in the latest full release (as of 2nd July 2016).
UDMF # | DOOM Format # | Name | Category | Changes from ZDoom |
---|---|---|---|---|
0 | 0 | No special | ||
1 | 348 | Polyobj_StartLine | PolyObjects | |
2 | 356 | Polyobj_RotateLeft | PolyObjects | |
3 | 354 | Polyobj_RotateRight | PolyObjects | |
4 | 352 | Polyobj_Move | PolyObjects | |
5 | 349 | Polyobj_ExplicitLine | PolyObjects | |
6 | Polyobj_MoveTimes8 | PolyObjects | ||
7 | 351 | Polyobj_DoorSwing | PolyObjects | |
8 | 350 | Polyobj_DoorSlide | PolyObjects | |
9 | 450 | Line_Horizon | Renderer | |
10 | 302 | Door_Close | Doors | |
11 | 301 | Door_Open | Doors | |
12 | 300 | Door_Raise | Doors | |
13 | 429 | Door_LockedRaise | Doors | |
17 | 422 | Thing_Raise | Things | |
19 | 423 | Thing_Stop | Things | |
20 | 318 | Floor_LowerByValue | Floors | Extra parameter: change |
21 | 309 | Floor_LowerToLowest | Floors | Extra parameter: change |
22 | 311 | Floor_LowerToNearest | Floors | Extra parameter: change |
23 | 317 | Floor_RaiseByValue | Floors | Extra parameters: change and crush respectively |
24 | 306 | Floor_RaiseToHighest | Floors | Extra parameters: change and crush respectively |
25 | 310 | Floor_RaiseToNearest | Floors | Extra parameters: change and crush respectively |
28 | 451 | Floor_RaiseAndCrush | Floors | |
29 | 362 | Pillar_Build | Floors and Ceilings | |
30 | 364 | Pillar_Open | Floors and Ceilings | |
35 | Floor_RaiseByValueTimes8 | Floors | ||
36 | Floor_LowerByValueTimes8 | Floors | ||
37 | 319 | Floor_MoveToValue | Floors | Extra parameter: change |
40 | 336 | Ceiling_LowerByValue | Ceilings | |
41 | 335 | Ceiling_RaiseByValue | Ceilings | |
42 | 432 | Ceiling_CrushAndRaise | Ceilings | |
43 | 435 | Ceiling_LowerAndCrush | Ceilings | |
44 | 433 | Ceiling_CrushStop | Ceilings | |
45 | 434 | Ceiling_CrushRaiseAndStay | Ceilings | |
46 | 421 | Floor_CrushStop | Floors | |
47 | 337 | Ceiling_MoveToValue | Ceilings | |
48 | 482 | Sector_Attach3dMidtex | Sectors | |
57 | 456 | Sector_SetPortal | Portals | |
60 | 410 | Plat_PerpetualRaise | Platforms and Lifts | |
61 | 411 | Plat_Stop | Platforms and Lifts | |
62 | 412 | Plat_DownWaitUpStay | Platforms and Lifts | |
63 | 413 | Plat_DownByValue | Platforms and Lifts | |
64 | 414 | Plat_UpWaitDownStay | Platforms and Lifts | |
65 | 415 | Plat_UpByValue | Platforms and Lifts | |
66 | 321 | Floor_LowerInstant | Floors | Extra parameter: change |
67 | 320 | Floor_RaiseInstant | Floors | Extra parameters: change and crush respectively |
68 | Floor_MoveToValueTimes8 | Floors | ||
69 | Ceiling_MoveToValueTimes8 | Ceilings | ||
70 | 444 | Teleport | Teleporters | |
71 | 445 | Teleport_NoFog | Teleporters | |
72 | 424 | ThrustThing | Things | |
73 | 426 | DamageThing | Things | |
74 | 449 | Teleport_NewMap | Exits | |
75 | 400 | Teleport_EndGame | Exits | |
80 | 365 | ACS_Execute | Scripting | |
81 | 366 | ACS_Suspend | Scripting | |
82 | 367 | ACS_Terminate | Scripting | |
83 | 430 | ACS_LockedExecute | Scripting | |
84 | 420 | ACS_ExecuteWithResult | Scripting | |
85 | 490 | ACS_LockedExecuteDoor | Scripting | |
87 | 474 | Polyobj_Stop | PolyObjects | |
90 | 357 | Polyobj_OR_RotateLeft | PolyObjects | |
91 | 355 | Polyobj_OR_RotateRight | PolyObjects | |
92 | 353 | Polyobj_OR_Move | PolyObjects | |
93 | Polyobj_OR_MoveTimes8 | PolyObjects | ||
94 | 363 | Pillar_BuildAndCrush | Floors and Ceilings | |
95 | 453 | FloorAndCeiling_LowerByValue | Floors and Ceilings | |
96 | 454 | FloorAndCeiling_RaiseByValue | Floors and Ceilings | |
97 | 436 | Ceiling_LowerAndCrushDist | Ceilings | |
100 | 406 | Scroll_Texture_Left | Scrollers | |
101 | 407 | Scroll_Texture_Right | Scrollers | |
102 | 408 | Scroll_Texture_Up | Scrollers | |
103 | 409 | Scroll_Texture_Down | Scrollers | |
104 | 441 | Ceiling_CrushAndRaiseSilentDist | Ceilings | |
105 | 304 | Door_WaitRaise | Doors | |
106 | 305 | Door_WaitClose | Doors | |
110 | 368 | Light_RaiseByValue | Lighting | |
111 | 369 | Light_LowerByValue | Lighting | |
112 | 370 | Light_ChangeToValue | Lighting | |
113 | 371 | Light_Fade | Lighting | |
114 | 372 | Light_Glow | Lighting | |
115 | 373 | Light_Flicker | Lighting | |
116 | 374 | Light_Strobe | Lighting | |
118 | 493 | Plane_Copy | Sectors | |
119 | 427 | Thing_Damage | Things | |
120 | 375 | Radius_Quake | Scripting | |
128 | 425 | ThrustThingZ | Things | |
130 | 404 | Thing_Activate | Things | |
131 | 405 | Thing_Deactivate | Things | |
132 | 478 | Thing_Remove | Things | |
133 | 428 | Thing_Destroy | Things | |
134 | 402 | Thing_Projectile | Things | |
135 | 398 | Thing_Spawn | Things | |
136 | 403 | Thing_ProjectileGravity | Things | |
137 | 399 | Thing_SpawnNoFog | Things | |
138 | 397 | Floor_Waggle | Floors | |
156 | 486 | Line_SetPortal | Lines | |
168 | 437 | Ceiling_CrushAndRaiseDist | Ceilings | |
176 | 421 | Thing_ChangeTID | Things | |
177 | 475 | Thing_Hate | Things | |
179 | 462 | ChangeSkill | Scripting | |
181 | 455 | Plane_Align | Sectors | |
185 | 470 | Sector_SetRotation | Sectors | |
186 | 471 | Sector_SetFloorPanning | Sectors | |
187 | 472 | Sector_SetCeilingPanning | Sectors | |
190 | 481 | Static_Init | Sectors | |
192 | 330 | Ceiling_LowerToHighestFloor | Ceilings | |
193 | 339 | Ceiling_LowerInstant | Ceilings | |
194 | 338 | Ceiling_RaiseInstant | Ceilings | |
195 | 438 | Ceiling_CrushRaiseAndStayA | Ceilings | |
196 | 439 | Ceiling_CrushAndRaiseA | Ceilings | |
197 | 440 | Ceiling_CrushAndRaiseSilentA | Ceilings | |
198 | Ceiling_RaiseByValueTimes8 | Ceilings | ||
199 | Ceiling_LowerByValueTimes8 | Ceilings | ||
200 | 464 | Generic_Floor | Floors | |
201 | 465 | Generic_Ceiling | Ceilings | |
205 | 443 | Generic_Crusher | Ceilings | |
206 | 488 | Plat_DownWaitUpStayLip | Platforms and Lifts | |
207 | 489 | Plat_PerpetualRaiseLip | Platforms and Lifts | |
215 | 446 | Teleport_Line | Teleporters | |
217 | 340 | Stairs_BuildUpDoom | Stairs | |
220 | 479 | Sector_SetCurrent | Sectors | |
222 | 485 | Scroll_Texture_Model | Scrollers | |
223 | 484 | Scroll_Floor | Scrollers | |
224 | 483 | Scroll_Ceiling | Scrollers | |
226 | 477 | ACS_ExecuteAlways | Scripting | |
227 | 480 | PointPush_SetForce | Sectors | |
228 | 475 | Plat_RaiseAndStayTx0 | Platforms and Lifts | |
230 | 476 | Plat_UpByValueStayTx | Platforms and Lifts | |
231 | 487 | Plat_ToggleCeiling | Platforms and Lifts | |
232 | 463 | Light_StrobeDoom | Lighting | |
233 | 473 | Light_MinNeighbor | Lighting | |
234 | 461 | Light_MaxNeighbor | Lighting | |
235 | 466 | Floor_TransferTrigger | Floors | |
236 | 467 | Floor_TransferNumeric | Floors | |
238 | 312 | Floor_RaiseToLowestCeiling | Floors | |
240 | 315 | Floor_RaiseByTexture | Floors | Extra parameters: change and crush respectively |
242 | 416 | Floor_LowerToHighest | Floors | |
243 | 447 | Exit_Normal | Exits | |
244 | 448 | Exit_Secret | Exits | |
245 | 458 | Elevator_RaiseToNearest | Floors and Ceilings | |
246 | 460 | Elevator_MoveToFloor | Floors and Ceilings | |
247 | 459 | Elevator_LowerToNearest | Floors and Ceilings | |
248 | 469 | HealThing | Things | |
249 | 303 | Door_CloseWaitOpen | Doors | |
250 | 431 | Floor_Donut | Floors | |
251 | 468 | FloorAndCeiling_LowerRaise | Floors and Ceilings | |
252 | 325 | Ceiling_RaiseToNearest | Ceilings | |
253 | 328 | Ceiling_LowerToLowest | Ceilings | |
254 | 332 | Ceiling_LowerToFloor | Ceilings | |
255 | 442 | Ceiling_CrushRaiseAndStaySilA | Ceilings | |
256 | 307 | Floor_LowerToHighestEE | Floors | |
257 | 308 | Floor_RaiseToLowest | Floors | Unknown: Undocumented on ZDoom wiki |
258 | 313 | Floor_LowerToLowestCeiling | Floors | Unknown: Undocumented on ZDoom wiki |
259 | 314 | Floor_RaiseToCeiling | Floors | Unknown: Undocumented on ZDoom wiki |
260 | 322 | Floor_ToCeilingInstant | Floors | Unknown: Undocumented on ZDoom wiki |
261 | 316 | Floor_LowerByTexture | Floors | Unknown: Undocumented on ZDoom wiki |
262 | 323 | Ceiling_RaiseToHighest | Ceilings | |
263 | 324 | Ceiling_ToHighestInstant | Ceilings | |
264 | 326 | Ceiling_LowerToNearest | Ceilings | |
265 | 327 | Ceiling_RaiseToLowest | Ceilings | |
266 | 329 | Ceiling_RaiseToHighestFloor | Ceilings | |
267 | 331 | Ceiling_ToFloorInstant | Ceilings | |
268 | 333 | Ceiling_RaiseByTexture | Ceilings | |
269 | 334 | Ceiling_LowerByTexture | Ceilings | |
270 | 341 | Stairs_BuildDownDoom | Stairs | |
271 | 342 | Stairs_BuildUpDoomSync | Stairs | |
272 | 343 | Stairs_BuildDownDoomSync | Stairs | |
300 | 492 | Portal_Define | Portals | Doesn't exist in ZDoom |
301 | 491 | Line_QuickPortal | Portals | Doesn't exist in ZDoom |