Editing 3DMidTex tutorial

From Eternity Wiki
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 38: Line 38:
Because of the way monster AI in Doom works, it can be VERY tricky to get monsters to cross a 3D bridge. When a monster contacts a line in a map with a drop that's too far for it, the monster will not cross that line, because the engine assumes there is nothing on the other side for the monster to step on. Here are some tips to help you overcome this.
Because of the way monster AI in Doom works, it can be VERY tricky to get monsters to cross a 3D bridge. When a monster contacts a line in a map with a drop that's too far for it, the monster will not cross that line, because the engine assumes there is nothing on the other side for the monster to step on. Here are some tips to help you overcome this.


When a monster comes in contact with a 3DMidTex line that it can stand on (i.e., is not under or high above) the monster will ignore all lines with big drop-offs that it would otherwise not cross. The easiest way is to ensure that the monster will not cross any big dropoff lines before stepping on a 3DMidTex line. One way to do this is to create stair steps on either side of your bridge that drop 16 units down, and place a 3DMidTex line inside the niche you just created.
When a monster comes in contact with a 3DMidTex line that it can stand on (i.e., is not under or high above) the monster will ignore all lines with big drop-offs that it would otherwise not cross. The easiest way is to ensure that the monster will not cross any big dropoff lines before stepping on a 3DMidTex line. One way to do this is to create stair steps on either side of your bridge that drop 16 units down, and place a 3DMidTex line inside the nitch you just created.


[[Image:3dmidtex_tut4.jpg]]
[[Image:3dmidtex_tut4.jpg]]
Line 45: Line 45:


Now that you've mastered the art of the 3D bridge, you should give [[3DMidTex advanced topics]] a try.
Now that you've mastered the art of the 3D bridge, you should give [[3DMidTex advanced topics]] a try.
==See also==
*[[3DMidTex advanced topics]]
*[[Linked portal]] (see also "Edge portals" and "Attached portals" for solid-looking 3D bridges).


[[Category:Tutorials]]
[[Category:Tutorials]]
Please note that all contributions to Eternity Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Eternity Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)