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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=WeaponSound</id>
	<title>WeaponSound - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=WeaponSound"/>
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	<updated>2026-09-11T03:19:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=WeaponSound&amp;diff=6191&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{codepointer|description= Plays a sound from a weapon frame. |usage= &#039;&#039;&#039;A_WeaponSound&#039;&#039;&#039;(&#039;&#039;sound&#039;&#039;, &#039;&#039;full_volume&#039;&#039;) |parameters= *&#039;&#039;sound&#039;&#039;: sound to play *&#039;&#039;full_volume&#039;&#039;: if 1, play this sound at full volume across the entire map. If 0 (default), play this sound normally. |notes= This is for player weapon frames only. Use PlaySound and related for things. |seealso= *PlaySound *PlaySoundEx}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=WeaponSound&amp;diff=6191&amp;oldid=prev"/>
		<updated>2024-09-12T18:28:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{codepointer|description= Plays a sound from a weapon frame. |usage= &amp;#039;&amp;#039;&amp;#039;A_WeaponSound&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;sound&amp;#039;&amp;#039;, &amp;#039;&amp;#039;full_volume&amp;#039;&amp;#039;) |parameters= *&amp;#039;&amp;#039;sound&amp;#039;&amp;#039;: &lt;a href=&quot;/wiki/Sound&quot; class=&quot;mw-redirect&quot; title=&quot;Sound&quot;&gt;sound&lt;/a&gt; to play *&amp;#039;&amp;#039;full_volume&amp;#039;&amp;#039;: if 1, play this sound at full volume across the entire map. If 0 (default), play this sound normally. |notes= This is for player weapon frames only. Use &lt;a href=&quot;/wiki/PlaySound&quot; title=&quot;PlaySound&quot;&gt;PlaySound&lt;/a&gt; and related for things. |seealso= *&lt;a href=&quot;/wiki/PlaySound&quot; title=&quot;PlaySound&quot;&gt;PlaySound&lt;/a&gt; *&lt;a href=&quot;/wiki/PlaySoundEx&quot; title=&quot;PlaySoundEx&quot;&gt;PlaySoundEx&lt;/a&gt;}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{codepointer|description=&lt;br /&gt;
Plays a sound from a weapon frame.&lt;br /&gt;
|usage=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A_WeaponSound&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;sound&amp;#039;&amp;#039;, &amp;#039;&amp;#039;full_volume&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;sound&amp;#039;&amp;#039;: [[sound]] to play&lt;br /&gt;
*&amp;#039;&amp;#039;full_volume&amp;#039;&amp;#039;: if 1, play this sound at full volume across the entire map. If 0 (default), play this sound normally.&lt;br /&gt;
|notes=&lt;br /&gt;
This is for player weapon frames only. Use [[PlaySound]] and related for things.&lt;br /&gt;
|seealso=&lt;br /&gt;
*[[PlaySound]]&lt;br /&gt;
*[[PlaySoundEx]]}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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