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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=VectorLength</id>
	<title>VectorLength - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=VectorLength"/>
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	<updated>2026-05-05T19:50:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://eternity.youfailit.net/index.php?title=VectorLength&amp;diff=6425&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{ACSFunction|description=Returns the length (absolute value) of a two-dimensional vector. |usage=&#039;&#039;fixed&#039;&#039; &#039;&#039;&#039;VectorLength&#039;&#039;&#039;(&#039;&#039;fixed&#039;&#039; &#039;&#039;x&#039;&#039;, &#039;&#039;fixed&#039;&#039; &#039;&#039;y&#039;&#039;) |parameters= *&#039;&#039;x&#039;&#039;, &#039;&#039;y&#039;&#039;: vector components (typically distances along the X and Y axes) |return= The length of the vector. |notes=This returns the exact length of the line, without using coarse approximations like it happens elsewhere in the engine. |id=-50}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=VectorLength&amp;diff=6425&amp;oldid=prev"/>
		<updated>2026-05-03T18:46:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ACSFunction|description=Returns the length (absolute value) of a two-dimensional vector. |usage=&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;VectorLength&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;y&amp;#039;&amp;#039;) |parameters= *&amp;#039;&amp;#039;x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;y&amp;#039;&amp;#039;: vector components (typically distances along the X and Y axes) |return= The length of the vector. |notes=This returns the exact length of the line, without using coarse approximations like it happens elsewhere in the engine. |id=-50}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ACSFunction|description=Returns the length (absolute value) of a two-dimensional vector.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;VectorLength&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;y&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;y&amp;#039;&amp;#039;: vector components (typically distances along the X and Y axes)&lt;br /&gt;
|return=&lt;br /&gt;
The length of the vector.&lt;br /&gt;
|notes=This returns the exact length of the line, without using coarse approximations like it happens elsewhere in the engine.&lt;br /&gt;
|id=-50}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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