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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=TurnProjectile</id>
	<title>TurnProjectile - Revision history</title>
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	<updated>2026-04-16T13:57:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=TurnProjectile&amp;diff=6227&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{Codepointer|description=Like Turn, but also changes the velocity to match the new angle. |usage=&#039;&#039;&#039;A_TurnProjectile&#039;&#039;&#039;(&#039;&#039;mode&#039;&#039;, &#039;&#039;counter_or_value&#039;&#039;)  &#039;&#039;&#039;misc1&#039;&#039;&#039; &#039;&#039;angle&#039;&#039; |parameters= *&#039;&#039;mode&#039;&#039;: if 0 (default), use the &#039;&#039;&#039;misc1&#039;&#039;&#039; field &#039;&#039;angle&#039;&#039;, which is the number of degrees to increase angle.  If 1, then &#039;&#039;counter_or_value&#039;&#039; is a counter ID (0 to 7) with the number of degrees to rotate, not &#039;&#039;&#039;misc1&#039;&#039;&#039;.  If 2, then &#039;&#039;counter_or_value&#039;&#039; is a counter ID (0 to...&quot;</title>
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		<updated>2024-10-12T19:36:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Codepointer|description=Like &lt;a href=&quot;/wiki/Turn&quot; title=&quot;Turn&quot;&gt;Turn&lt;/a&gt;, but also changes the velocity to match the new angle. |usage=&amp;#039;&amp;#039;&amp;#039;A_TurnProjectile&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;mode&amp;#039;&amp;#039;, &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039;)  &amp;#039;&amp;#039;&amp;#039;misc1&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;angle&amp;#039;&amp;#039; |parameters= *&amp;#039;&amp;#039;mode&amp;#039;&amp;#039;: if 0 (default), use the &amp;#039;&amp;#039;&amp;#039;misc1&amp;#039;&amp;#039;&amp;#039; field &amp;#039;&amp;#039;angle&amp;#039;&amp;#039;, which is the number of degrees to increase angle.  If 1, then &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039; is a counter ID (0 to 7) with the number of degrees to rotate, not &amp;#039;&amp;#039;&amp;#039;misc1&amp;#039;&amp;#039;&amp;#039;.  If 2, then &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039; is a counter ID (0 to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Codepointer|description=Like [[Turn]], but also changes the velocity to match the new angle.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;&amp;#039;A_TurnProjectile&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;mode&amp;#039;&amp;#039;, &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;misc1&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;angle&amp;#039;&amp;#039;&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;mode&amp;#039;&amp;#039;: if 0 (default), use the &amp;#039;&amp;#039;&amp;#039;misc1&amp;#039;&amp;#039;&amp;#039; field &amp;#039;&amp;#039;angle&amp;#039;&amp;#039;, which is the number of degrees to increase angle.&lt;br /&gt;
&lt;br /&gt;
If 1, then &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039; is a counter ID (0 to 7) with the number of degrees to rotate, not &amp;#039;&amp;#039;&amp;#039;misc1&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
If 2, then &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039; is a counter ID (0 to 7) with the 32-bit angle where 0x20000000 maps to 45 degrees.&lt;br /&gt;
&lt;br /&gt;
If 3, then &amp;#039;&amp;#039;counter_or_value&amp;#039;&amp;#039; is the value in degrees.&lt;br /&gt;
|notes=The main addition over [[Turn]] is that this one also updates the velocity according to [[thingtype]] &amp;#039;&amp;#039;&amp;#039;speed&amp;#039;&amp;#039;&amp;#039; to the direction set by the new angle. You can make projectiles which change course.&lt;br /&gt;
|seealso=&lt;br /&gt;
*[[Face]]&lt;br /&gt;
*[[Turn]]}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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