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	<title>Tic - Revision history</title>
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	<updated>2026-06-13T15:27:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://eternity.youfailit.net/index.php?title=Tic&amp;diff=4280&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;A tic in Doom is a 35th division of a second. Sometimes round-off errors may make this division inexact, but otherwise, consider 35 tics to make a second.  There are also oc...&quot;</title>
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		<updated>2018-05-01T08:25:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A tic in Doom is a 35th division of a second. Sometimes round-off errors may make this division inexact, but otherwise, consider 35 tics to make a second.  There are also oc...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A tic in Doom is a 35th division of a second. Sometimes round-off errors may make this division inexact, but otherwise, consider 35 tics to make a second.&lt;br /&gt;
&lt;br /&gt;
There are also [[octic|octics]], introduced by GZDoom for some of its [[Parameterized linedef specials|linedef specials]] which were imported to Eternity, which are made of eighths of seconds. Given that the game runs on tics, and internally octics are converted to tics, their length is even less exact.&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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