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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=SpawnEx</id>
	<title>SpawnEx - Revision history</title>
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	<updated>2026-06-10T03:21:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SpawnEx&amp;diff=4973&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{codepointer |description=Enhanced version of Spawn, easily compatible with Decorate syntax, unlike the former. |usage=&#039;&#039;&#039;SpawnEx&#039;&#039;&#039;(&#039;&#039;thingtype&#039;&#039;, &#039;&#039;flags&#039;&#039;, &#039;&#039;forward&#039;&#039;...&quot;</title>
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		<updated>2020-04-29T05:57:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{codepointer |description=Enhanced version of &lt;a href=&quot;/wiki/Spawn&quot; title=&quot;Spawn&quot;&gt;Spawn&lt;/a&gt;, easily compatible with Decorate syntax, unlike the former. |usage=&amp;#039;&amp;#039;&amp;#039;SpawnEx&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;thingtype&amp;#039;&amp;#039;, &amp;#039;&amp;#039;flags&amp;#039;&amp;#039;, &amp;#039;&amp;#039;forward&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{codepointer&lt;br /&gt;
|description=Enhanced version of [[Spawn]], easily compatible with Decorate syntax, unlike the former.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;&amp;#039;SpawnEx&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;thingtype&amp;#039;&amp;#039;, &amp;#039;&amp;#039;flags&amp;#039;&amp;#039;, &amp;#039;&amp;#039;forward&amp;#039;&amp;#039;, &amp;#039;&amp;#039;left&amp;#039;&amp;#039;, &amp;#039;&amp;#039;up&amp;#039;&amp;#039;, &amp;#039;&amp;#039;forward_velocity&amp;#039;&amp;#039;, &amp;#039;&amp;#039;left_velocity&amp;#039;&amp;#039;, &amp;#039;&amp;#039;up_velocity&amp;#039;&amp;#039;, &amp;#039;&amp;#039;angle&amp;#039;&amp;#039;, &amp;#039;&amp;#039;chance&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;thingtype&amp;#039;&amp;#039;: name of [[thingtype]] to spawn. Required.&lt;br /&gt;
*&amp;#039;&amp;#039;flags&amp;#039;&amp;#039;: optional combination (default none) of the following:&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;AbsoluteAngle&amp;#039;&amp;#039;&amp;#039;: do not add actor&amp;#039;s angle to &amp;#039;&amp;#039;angle&amp;#039;&amp;#039;.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;AbsoluteVelocity&amp;#039;&amp;#039;&amp;#039;: do not set velocity&amp;#039;s direction relative to angle.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;AbsolutePosition&amp;#039;&amp;#039;&amp;#039;: use &amp;#039;&amp;#039;forward&amp;#039;&amp;#039;, &amp;#039;&amp;#039;left&amp;#039;&amp;#039;, &amp;#039;&amp;#039;up&amp;#039;&amp;#039; to mean absolute &amp;#039;&amp;#039;x&amp;#039;&amp;#039;, &amp;#039;&amp;#039;y&amp;#039;&amp;#039; respectively &amp;#039;&amp;#039;z&amp;#039;&amp;#039; instead, as map editor coordinates and not relative to actor.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;CheckPosition&amp;#039;&amp;#039;&amp;#039;: avoid spawning thing if blocked.&lt;br /&gt;
*&amp;#039;&amp;#039;forward&amp;#039;&amp;#039;/&amp;#039;&amp;#039;left&amp;#039;&amp;#039;/&amp;#039;&amp;#039;up&amp;#039;&amp;#039;: distance in angle&amp;#039;s direction relative to actor and total angle. Defaults 0.&lt;br /&gt;
*&amp;#039;&amp;#039;forward&amp;#039;&amp;#039;/&amp;#039;&amp;#039;left&amp;#039;&amp;#039;/&amp;#039;&amp;#039;up_velocity&amp;#039;&amp;#039;: optional velocity to give spawned thing, also relative to actor and total angle. Defaults 0.&lt;br /&gt;
*&amp;#039;&amp;#039;angle&amp;#039;&amp;#039;: extra angle to add to actor angle when determining offset and velocity to spawn. Default 0.&lt;br /&gt;
*&amp;#039;&amp;#039;chance&amp;#039;&amp;#039;: chance out of 256 that it will spawn. Default is 256 (always).&lt;br /&gt;
|seealso=&lt;br /&gt;
*[[Spawn]]&lt;br /&gt;
*[[SpawnAbove]]}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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