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	<title>Sor2DthLoop - Revision history</title>
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	<updated>2026-04-10T10:26:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://eternity.youfailit.net/index.php?title=Sor2DthLoop&amp;diff=2088&amp;oldid=prev</id>
		<title>Printz: New page: Type: Miscellaneous, normal  Purpose: Part of D&#039;Sparil (2nd form) death sequence. Each call to this codepointer decrements Counter 0 field set by Sor2DthInit by one. If the field is still ...</title>
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		<updated>2009-08-15T21:56:52Z</updated>

		<summary type="html">&lt;p&gt;New page: Type: Miscellaneous, normal  Purpose: Part of D&amp;#039;Sparil (2nd form) death sequence. Each call to this codepointer decrements Counter 0 field set by Sor2DthInit by one. If the field is still ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Type: Miscellaneous, normal&lt;br /&gt;
&lt;br /&gt;
Purpose: Part of D&amp;#039;Sparil (2nd form) death sequence. Each call to this codepointer decrements Counter 0 field set by Sor2DthInit by one. If the field is still greater than zero, nothing will happen. Otherwise, the object will be transferred to the S_SOR2_DIE4 frame and the death loop ends. New to Eternity.&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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