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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=Sin</id>
	<title>Sin - Revision history</title>
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	<updated>2026-06-17T10:38:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://eternity.youfailit.net/index.php?title=Sin&amp;diff=6464&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{ACSFunction|description=Computes the sine of an angle. |usage=&#039;&#039;fixed&#039;&#039; &#039;&#039;&#039;Sin&#039;&#039;&#039;(&#039;&#039;fixed angle&#039;&#039;) |parameters= *&#039;&#039;angle&#039;&#039;: fixed point angle |return=Sine of given angle. |notes=This is the classic Doom approximate sine, so expect similar artifacts when aiming for exact angles. |id=ACS internal}}&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=Sin&amp;diff=6464&amp;oldid=prev"/>
		<updated>2026-05-09T19:25:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ACSFunction|description=Computes the sine of an angle. |usage=&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Sin&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;fixed angle&amp;#039;&amp;#039;) |parameters= *&amp;#039;&amp;#039;angle&amp;#039;&amp;#039;: &lt;a href=&quot;/wiki/Fixed_point_angle&quot; title=&quot;Fixed point angle&quot;&gt;fixed point angle&lt;/a&gt; |return=Sine of given angle. |notes=This is the classic Doom approximate sine, so expect similar artifacts when aiming for exact angles. |id=ACS internal}}&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ACSFunction|description=Computes the sine of an angle.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;fixed&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Sin&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;fixed angle&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;angle&amp;#039;&amp;#039;: [[fixed point angle]]&lt;br /&gt;
|return=Sine of given angle.&lt;br /&gt;
|notes=This is the classic Doom approximate sine, so expect similar artifacts when aiming for exact angles.&lt;br /&gt;
|id=ACS internal}}&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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