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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=SetTics</id>
	<title>SetTics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=SetTics"/>
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	<updated>2026-05-06T11:39:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SetTics&amp;diff=6192&amp;oldid=prev</id>
		<title>Printz at 18:32, 12 September 2024</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SetTics&amp;diff=6192&amp;oldid=prev"/>
		<updated>2024-09-12T18:32:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:32, 12 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;SetTics&amp;#039;&amp;#039;&amp;#039; is a parameterized codepointer to set a thing&amp;#039;s calling frame tics (duration) value. It can be used to vary the duration of thing frames dynamically and/or randomly. The duration is set by this range: &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; to &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; + &amp;#039;&amp;#039;rnd&amp;#039;&amp;#039; - 1. &amp;#039;&amp;#039;Rnd&amp;#039;&amp;#039; can be zero to disable the randomness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;SetTics&amp;#039;&amp;#039;&amp;#039; is a parameterized codepointer to set a thing&amp;#039;s calling frame tics (duration) value. It can be used to vary the duration of thing frames dynamically and/or randomly. The duration is set by this range: &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; to &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; + &amp;#039;&amp;#039;rnd&amp;#039;&amp;#039; - 1. &amp;#039;&amp;#039;Rnd&amp;#039;&amp;#039; can be zero to disable the randomness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Notes==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is not designed for weapon frames. If you decide to use it anyway, it will change the actor object&#039;s (player sprite&#039;s) frame duration, instead of changing the weapon frame duration.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Codepointers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Codepointers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SetTics&amp;diff=2480&amp;oldid=prev</id>
		<title>Printz: Might be too verbose</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SetTics&amp;diff=2480&amp;oldid=prev"/>
		<updated>2011-01-03T12:40:25Z</updated>

		<summary type="html">&lt;p&gt;Might be too verbose&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;SetTics&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039;, &amp;#039;&amp;#039;rnd&amp;#039;&amp;#039;, &amp;#039;&amp;#039;counter&amp;#039;&amp;#039;)&lt;br /&gt;
*&amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039;: base amount&lt;br /&gt;
:If the &amp;#039;&amp;#039;counter&amp;#039;&amp;#039; field is set as &amp;#039;&amp;#039;&amp;#039;constant&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; designates the base (non-random) number to set the frame duration to. If &amp;#039;&amp;#039;counter&amp;#039;&amp;#039; is set as &amp;#039;&amp;#039;&amp;#039;counter&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; designates the counter number (0 to 7) containing the value.&lt;br /&gt;
*&amp;#039;&amp;#039;rnd&amp;#039;&amp;#039;: randomizer modulus value (0 == not randomized)&lt;br /&gt;
:If nonzero and positive, a random number between 0 and &amp;#039;&amp;#039;rnd&amp;#039;&amp;#039; - 1 will be added to &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; when setting the frame duration.&lt;br /&gt;
*&amp;#039;&amp;#039;counter&amp;#039;&amp;#039;: counter toggle&lt;br /&gt;
:Can be one of the following values:&lt;br /&gt;
:*0 or &amp;#039;&amp;#039;&amp;#039;constant&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; is a direct value&lt;br /&gt;
:*1 or &amp;#039;&amp;#039;&amp;#039;counter&amp;#039;&amp;#039;&amp;#039;: &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; is a counter number containing the useful value&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SetTics&amp;#039;&amp;#039;&amp;#039; is a parameterized codepointer to set a thing&amp;#039;s calling frame tics (duration) value. It can be used to vary the duration of thing frames dynamically and/or randomly. The duration is set by this range: &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; to &amp;#039;&amp;#039;baseamt&amp;#039;&amp;#039; + &amp;#039;&amp;#039;rnd&amp;#039;&amp;#039; - 1. &amp;#039;&amp;#039;Rnd&amp;#039;&amp;#039; can be zero to disable the randomness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Codepointers]]&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
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