<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=SeekerMissile</id>
	<title>SeekerMissile - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=SeekerMissile"/>
	<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;action=history"/>
	<updated>2026-09-27T19:33:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6319&amp;oldid=prev</id>
		<title>Printz at 19:28, 27 October 2024</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6319&amp;oldid=prev"/>
		<updated>2024-10-27T19:28:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:28, 27 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{codepointer|Generic seeker missile, based on ZDoom rules.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{codepointer|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;description=&lt;/ins&gt;Generic seeker missile, based on ZDoom rules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|usage=&amp;#039;&amp;#039;&amp;#039;A_SeekerMissile&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;, &amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;, &amp;#039;&amp;#039;flags&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_chance&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_distance&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|usage=&amp;#039;&amp;#039;&amp;#039;A_SeekerMissile&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;, &amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;, &amp;#039;&amp;#039;flags&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_chance&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_distance&amp;#039;&amp;#039;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parameters=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|parameters=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6318&amp;oldid=prev</id>
		<title>Printz at 19:28, 27 October 2024</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6318&amp;oldid=prev"/>
		<updated>2024-10-27T19:28:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:28, 27 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;: Angle turning threshold. If necessary angle to turn to target is beyond this, it will turn at half the rate towards it (default 90, limited to 0-90).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;: Angle turning threshold. If necessary angle to turn to target is beyond this, it will turn at half the rate towards it (default 90, limited to 0-90).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;: Rate of angle to turn (default 90, limited to 0-90).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;: Rate of angle to turn (default 90, limited to 0-90).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;flags&amp;#039;&amp;#039;: can be &amp;#039;&amp;#039;&amp;#039;normal&amp;#039;&amp;#039;&amp;#039; (which implies nothing), or a combination (joined by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;|&amp;quot;&lt;/del&gt;, &amp;quot;+&amp;quot; or &amp;quot;,&amp;quot;) of the following:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;flags&amp;#039;&amp;#039;: can be &amp;#039;&amp;#039;&amp;#039;normal&amp;#039;&amp;#039;&amp;#039; (which implies nothing), or a combination (joined by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vertical bar&lt;/ins&gt;, &amp;quot;+&amp;quot; or &amp;quot;,&amp;quot;) of the following:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*&amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039;: if current seeking target is dead or doesn&amp;#039;t exist, it will scan for new targets.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*&amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039;: if current seeking target is dead or doesn&amp;#039;t exist, it will scan for new targets.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*&amp;#039;&amp;#039;&amp;#039;precise&amp;#039;&amp;#039;&amp;#039;: adjust the vertical (z) velocity precisely.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*&amp;#039;&amp;#039;&amp;#039;precise&amp;#039;&amp;#039;&amp;#039;: adjust the vertical (z) velocity precisely.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6317&amp;oldid=prev</id>
		<title>Printz at 19:27, 27 October 2024</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6317&amp;oldid=prev"/>
		<updated>2024-10-27T19:27:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:27, 27 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|seealso=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|seealso=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[HticTracer]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[HticTracer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GenTracer]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GenTracer]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6316&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;{{codepointer|Generic seeker missile, based on ZDoom rules. |usage=&#039;&#039;&#039;A_SeekerMissile&#039;&#039;&#039;(&#039;&#039;threshold&#039;&#039;, &#039;&#039;max_turn_angle&#039;&#039;, &#039;&#039;flags&#039;&#039;, &#039;&#039;acquire_chance&#039;&#039;, &#039;&#039;acquire_distance&#039;&#039;) |parameters= *&#039;&#039;threshold&#039;&#039;: Angle turning threshold. If necessary angle to turn to target is beyond this, it will turn at half the rate towards it (default 90, limited to 0-90). *&#039;&#039;max_turn_angle&#039;&#039;: Rate of angle to turn (default 90, limited to 0-90). *&#039;&#039;flags&#039;&#039;: can be &#039;&#039;&#039;normal&#039;&#039;&#039; (which implie...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=SeekerMissile&amp;diff=6316&amp;oldid=prev"/>
		<updated>2024-10-27T19:27:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{codepointer|Generic seeker missile, based on ZDoom rules. |usage=&amp;#039;&amp;#039;&amp;#039;A_SeekerMissile&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;, &amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;, &amp;#039;&amp;#039;flags&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_chance&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_distance&amp;#039;&amp;#039;) |parameters= *&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;: Angle turning threshold. If necessary angle to turn to target is beyond this, it will turn at half the rate towards it (default 90, limited to 0-90). *&amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;: Rate of angle to turn (default 90, limited to 0-90). *&amp;#039;&amp;#039;flags&amp;#039;&amp;#039;: can be &amp;#039;&amp;#039;&amp;#039;normal&amp;#039;&amp;#039;&amp;#039; (which implie...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{codepointer|Generic seeker missile, based on ZDoom rules.&lt;br /&gt;
|usage=&amp;#039;&amp;#039;&amp;#039;A_SeekerMissile&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;, &amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;, &amp;#039;&amp;#039;flags&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_chance&amp;#039;&amp;#039;, &amp;#039;&amp;#039;acquire_distance&amp;#039;&amp;#039;)&lt;br /&gt;
|parameters=&lt;br /&gt;
*&amp;#039;&amp;#039;threshold&amp;#039;&amp;#039;: Angle turning threshold. If necessary angle to turn to target is beyond this, it will turn at half the rate towards it (default 90, limited to 0-90).&lt;br /&gt;
*&amp;#039;&amp;#039;max_turn_angle&amp;#039;&amp;#039;: Rate of angle to turn (default 90, limited to 0-90).&lt;br /&gt;
*&amp;#039;&amp;#039;flags&amp;#039;&amp;#039;: can be &amp;#039;&amp;#039;&amp;#039;normal&amp;#039;&amp;#039;&amp;#039; (which implies nothing), or a combination (joined by &amp;quot;|&amp;quot;, &amp;quot;+&amp;quot; or &amp;quot;,&amp;quot;) of the following:&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039;: if current seeking target is dead or doesn&amp;#039;t exist, it will scan for new targets.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;precise&amp;#039;&amp;#039;&amp;#039;: adjust the vertical (z) velocity precisely.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;curspeed&amp;#039;&amp;#039;&amp;#039;: keep actual speed (if modified by other circumstances) instead of always going by the nominal &amp;#039;&amp;#039;&amp;#039;thingtype&amp;#039;&amp;#039;&amp;#039; speed value when updating the direction.&lt;br /&gt;
*&amp;#039;&amp;#039;acquire_chance&amp;#039;&amp;#039;: change out of 256 of acquiring a detected target if &amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039; is in &amp;#039;&amp;#039;flags&amp;#039;&amp;#039; (default 50)&lt;br /&gt;
*&amp;#039;&amp;#039;acquire_distance&amp;#039;&amp;#039;: distance in map blocks (i.e. blocks of 128 map units) to acquire new targets if &amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039; is used (default 10)&lt;br /&gt;
|seealso=&lt;br /&gt;
*[[HticTracer]]&lt;br /&gt;
*[[GenTracer]]&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
</feed>