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	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=Polyobj_StartLine</id>
	<title>Polyobj StartLine - Revision history</title>
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	<updated>2026-04-28T13:13:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://eternity.youfailit.net/index.php?title=Polyobj_StartLine&amp;diff=3713&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;1/348:&#039;&#039;&#039;Polyobj_StartLine&#039;&#039;&#039;(&#039;&#039;id&#039;&#039;, &#039;&#039;mirror&#039;&#039;, &#039;&#039;sequence&#039;&#039;) *&#039;&#039;id&#039;&#039;: polyobject ID to setup; *&#039;&#039;mirror&#039;&#039;: optional ID of movement mirroring polyobject, which will move in...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=Polyobj_StartLine&amp;diff=3713&amp;oldid=prev"/>
		<updated>2016-07-28T19:46:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;1/348:&amp;#039;&amp;#039;&amp;#039;Polyobj_StartLine&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;id&amp;#039;&amp;#039;, &amp;#039;&amp;#039;mirror&amp;#039;&amp;#039;, &amp;#039;&amp;#039;sequence&amp;#039;&amp;#039;) *&amp;#039;&amp;#039;id&amp;#039;&amp;#039;: polyobject ID to setup; *&amp;#039;&amp;#039;mirror&amp;#039;&amp;#039;: optional ID of movement mirroring polyobject, which will move in...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;1/348:&amp;#039;&amp;#039;&amp;#039;Polyobj_StartLine&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;id&amp;#039;&amp;#039;, &amp;#039;&amp;#039;mirror&amp;#039;&amp;#039;, &amp;#039;&amp;#039;sequence&amp;#039;&amp;#039;)&lt;br /&gt;
*&amp;#039;&amp;#039;id&amp;#039;&amp;#039;: polyobject ID to setup;&lt;br /&gt;
*&amp;#039;&amp;#039;mirror&amp;#039;&amp;#039;: optional ID of movement mirroring polyobject, which will move in opposite direction when this polyobject is controlled;&lt;br /&gt;
*&amp;#039;&amp;#039;sequence&amp;#039;&amp;#039;: [[soundsequence|sound sequence]] ID to play during this polyobject&amp;#039;s movement.&lt;br /&gt;
This is a static linedef special which is required to be placed on a single polyobject linedef to set it up. Every polyobject must have an anchor thing and either this special or [[Polyobj_ExplicitLine]].&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
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