<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=Polyobj_DoorSwing</id>
	<title>Polyobj DoorSwing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://eternity.youfailit.net/index.php?action=history&amp;feed=atom&amp;title=Polyobj_DoorSwing"/>
	<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=Polyobj_DoorSwing&amp;action=history"/>
	<updated>2026-04-27T10:48:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>https://eternity.youfailit.net/index.php?title=Polyobj_DoorSwing&amp;diff=3870&amp;oldid=prev</id>
		<title>Printz: Created page with &quot;7:351:Polyobj_DoorSwing(id, speed, rotation, delay)  *id: polyobject to swing as a door *speed: angular speed to move it *rotation: how much to rotate it, in byte angle *d...&quot;</title>
		<link rel="alternate" type="text/html" href="https://eternity.youfailit.net/index.php?title=Polyobj_DoorSwing&amp;diff=3870&amp;oldid=prev"/>
		<updated>2017-01-06T21:38:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;7:351:Polyobj_DoorSwing(id, speed, rotation, delay)  *id: polyobject to swing as a door *speed: angular speed to move it *rotation: how much to rotate it, in &lt;a href=&quot;/wiki/Byte_angle&quot; title=&quot;Byte angle&quot;&gt;byte angle&lt;/a&gt; *d...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;7:351:Polyobj_DoorSwing(id, speed, rotation, delay)&lt;br /&gt;
&lt;br /&gt;
*id: polyobject to swing as a door&lt;br /&gt;
*speed: angular speed to move it&lt;br /&gt;
*rotation: how much to rotate it, in [[byte angle]]&lt;br /&gt;
*delay: time in tics for the door to return to its closed state&lt;br /&gt;
&lt;br /&gt;
Rotates the polyobject as a door, acting similar to [[Door_Raise]] for sectors. The door cannot be retriggered to close, however, and there&amp;#039;s no option to keep it open permanently here (for that, use [[Polyobj_RotateLeft]] or [[Polyobj_RotateRight]]).&lt;br /&gt;
&lt;br /&gt;
By default the polyobject door rotates counterclockwise (left). To rotate right, make &amp;#039;&amp;#039;speed&amp;#039;&amp;#039; negative. Alternatively, if it&amp;#039;s a double door (two rotating polyobjects), you can use a mirrored polyobject from [[Polyobj_StartLine]] as a slave for the master polyobject that rotates left.&lt;/div&gt;</summary>
		<author><name>Printz</name></author>
	</entry>
</feed>